They Don’t Make Games Like They Used To

They Don’t Make Games Like They Used To

The video game industry keeps growing and growing every year. AAA titles have grown from trilogies into anthologies, with remakes of older entries coming out in-between major releases. The indie sector is rapidly expanding as well, producing some of the most creative games ever seen. Younger generations tends to gravitate towards the indie sector while older generations may find themselves just as happy sifting through older, nostalgic games at

The market for MMO games might not be flourishing as evidently as the other genres, but the free-to-play online games never stop receiving content updates. It keeps these games relevant and their fans entertained. As someone who loves to play different kinds of games, how are you supposed to keep up with the industry that produces this much in such a short time?

At some point it becomes ridiculous-one time you’re enjoying the game such as Destiny 2 and the next thing you know, it’s received a huge content update, and when you’re back at it after taking a break, you find your character to be completely powerless and yourself confused as to what is going on.

This is, sadly, the reality of modern games. Only those who have more free time on their hands than they can spend playing games get to really enjoy all of the content offered to them by the developers. But not all gamers are teenagers.

As the data suggests, the vast majority of gamers are actually adults with jobs and families. How are they supposed to find time between tending to their children, working, and playing games? This is why there are companies out there that offer paid services that help gamers with in-game challenges.

The lifeblood of any free-to-play online game is the community. To be specific, the number of active players Without them, the game dies. This means that player retention is the core goal of the game design of such games. As a result, the developers are putting in their games some outrageous gameplay mechanics that are designed to keep players in their games for as long as possible.

That’s how we got grinding, farming, rolling, loot boxes, loot tables, and other fascinating gaming terms. These are exactly the things that gamers are willing to pay other gamers to avoid or help them get past them.

Something That Can Be a Solution

With that being said, it’s kind of sad that such game carry services are associated with cheating or breaking licensing agreements. Everyone immediately assumes that in order for these services to work, you have to share your account details or something in that vein.

However, what these services actually do has more in common with coaching than with anything else. When someone is looking for a carry, it means they are looking for more experienced players to help them complete certain activities or achieve something in the game. Do you see the difference now? It’s more about “playing with” rather than “playing as someone else”.

A great example of how these services actually work is the L Fcarry Destiny 2 services. If you know anything about this game, you know it’s practically designed to be played in co-op. Besides that, this game is a typical looter-shooter (albeit being developed by the legendary development company with years of experience and a solid taste for fine shooter gameplay) with outrageous mechanics such as content being locked behind character progression.

Multiple progression systems, weapon and gear modding, crafting, etc. These might not sound too bad, since they do let players really express themselves in the game. But it’s how things are earned and achieved in D2 that makes this game and its systems totally flagrant. It takes an insane amount of time to level up a character and double that time to find gear for the build that would be effective, at least on the PvE side of the game. And after this, people wonder why boosting in games exists.

What Happened to Teamplay?

Remember how we mentioned that this game was made to be played in groups? This is another thing that causes a lot of problems. And once again, at the first mention of this, the first reaction is: why? Why should this design choice be a bad idea? Everything is more fun when done with friends, right?

It is true, no doubt about that. But take a look at the endgame content, or any semi-challenging activity for that matter. You’ll quickly realize that there’s a huge void between those players who simply don’t have the luxury of inviting their friends into the game and those players who have a constant group they regularly play with.

This void means that players without friends aren’t able to use the in-game LFG system and play with someone who knows the game, because the latter group of D2 players is just not willing to “waste time” teaching the “noobs”.

If you talk to anyone in the community, you will quickly find people who will tell you that they have either quit the game or are thinking about quitting just because they can’t find anyone to play with. And being shy has nothing to do with that.

It gets worse when you realize that some D2 players are quite toxic about playing with others, especially with someone who doesn’t know what to do in a raid or the Trials. This God-syndrom that they’ve developed thanks to having superior knowledge of the game makes it really hard to ask such players for guidance, let alone team up with you.

What About Those Who Work On Customers’ Orders?

That’s why we have game booster service and people who are willing to pay a pretty penny for it. But this is just one side of the story. The other side is about the experienced players who get the opportunity to do what they love and what they’re good at and get paid for it. Yes, we’re talking about game boosting jobs.

For some reason, you don’t see their side of it being talked about often. It’s those gamers whose lives are sometimes literally saved by companies that offer them real jobs and competitive salaries in return for their expertise in games.

These professional gamers help clients, leading them through the difficult group content in D2, such as raids, helping them obtain raid gear and weapons. In some cases, they are required to coach their clients, teaching them how to play competitive PvP modes such as Trials of Osiris, and develop skills that will stay with clients long after their coaching sessions are finished.

While doing all of that, professional gamers get paid and are able to support themselves and their families. Esports careers don’t always work out or go as planned. And instead of being thrown to the sidelines, these skilled gamers get a second chance. Isn’t that just beautiful?

This is how LFC Destiny 2 services work. Although we’re talking about only one game today, this company offers services for most major titles. Let’s name a couple of them:

  • All expansions, including classic versions, beginning with Warlords of Draenor.In this game, players can count on a huge array of services that can help them with many in-game activities.
  • The services for these games are focused around group play and coaching for multiplayer tournaments, etc.
  • Another popular franchise that adopted MMO traits is the Diablo series.
  • Division 2, Outridets, and other looter-shooters- If you like this genre, chances are you will find PRO players who will be able to help you out in your favorite game.

It’s Your Time To Have Fun Playing Games.

Companies that provide in-game services aren’t new. So, the last piece of advice we can give you today is how you can tell a good service provider from a scam.

Unsurprisingly, you should be looking at the company’s background—how long they’ve been in business, how many games they support. You should also look up what other venues they pursue outside of their main focus. Try and find the company’s motto.

If it says something like “we want to create virtual jobs”, it means that they actually care about those PROs who work for them. That is a good sign. Another good idea would be to look at the customer reviews. These can usually be found on review aggregator websites such as TrustPilot. By the way, this is where you can look up LFcarry reviews.


Q: What are some classic games that inspired modern game design?

A: Classic games such as Super Mario Bros, The Legend of Zelda, and Tetris have inspired modern game design in many ways, including gameplay mechanics, level design, and art style.

Q: What are some key elements of classic game design?

A: Classic game design often features simple and intuitive controls, challenging gameplay, memorable characters and settings, and a focus on player skill and strategy.

Q: How can I incorporate classic game design into my games?

A: To incorporate classic game design into your games, you can study classic games to understand their design principles, experiment with different gameplay mechanics, and focus on creating engaging and memorable experiences for players.

Q: What are some modern games that successfully incorporate classic game design?

A: Modern games such as Hollow Knight, Celeste, and Shovel Knight are examples of games that successfully incorporate classic game design principles into their gameplay and art style.

Q: What are some challenges of making games like they used to?

A: Some challenges of making games like they used to include competition from modern games, changing player preferences and expectations, and balancing nostalgia with innovation.

Finally, if after all the research you have decided to try these services out, you just go to their website, , and take it from there.

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